Rockstar Games is working on a new installment of Grand Theft Auto. The announcement, which did not catch anyone by surprise, confirms that GTA 6 (tentative name) will be a reality soon; although we do not expect it in the short term. The industry has changed a lot since the release of the now distant Grand Theft Auto V in 2013; both at the technological level and at the level of consumption habits. In between, in 2018, a considered masterpiece was released in this house, Red Dead Redemption 2, starring Arthur Morgan.
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However, the title of the outlaws is not perfect, all the more reason to collect in this article those elements of Red Dead Redemption 2 that GTA 6 can learn and those that it can avoid; all this with a constructive spirit and with the aim of being able to shape the best possible video game. Whenever Grand Theft Auto VI comes out, these are the takeaways we take away from that unforgettable title.
What GTA 6 can learn from Red Dead Redemption 2
Above all, there are three aspects of Red Dead Redemption 2 that we would like to see inherited in Grand Theft Auto VI: the depth of its history and characters, the reactivity of its open world, and its spectacular audiovisual, not just graphic.
What we would not like to see in Red Dead Redemption 2 GTA 6
We are nobody to say what Rockstar Games “should” or “must” do with its video games. We do have a criterion based on our experience with Red Dead Redemption 2, which while enjoyable, had room for improvement in several aspects. The first of these is the aiming system and the gunplay, which has clearly been improved by others and was not entirely satisfactory, it was simply functional. Rockstar Games made it clear with Max Payne 3 that they can do very well with a firearm in their hands, so we hope that Grand Theft Auto VI takes into account the criticism from fans and refines the shooting system seen in their latest games. , including that of RDR2.